You need to edit the purchase info regarding the steam key as your text show conflicting info at present with the top section showing Steam key offer has ended but lower down on page it still says:
"In order to download this game you must purchase it at or above the minimum price of $1.63 USD. Your purchase comes with a Steam key. You will get access to the following files:"
I uploaded some more steam keys, so they are back. Please send me an email at dizzymindgames@gmail.com in order to send you some keys since you were so helpfull :)
Since there is no dm system in itch.io , and if i put it here probably some random person will claim it, please send me a screenshot with just your profile name at dizzymindgames@gmail.com in order to send you a steam key.
I've only had a quick game but liking what I see so far. Reminds me of a cross between the game Edge by mobigames and a form of 3D Tetris. Well done and thankyou. My son is into Rubiks cubes so will likely also enjoy this one.
Maybe a easy mode would good, but the idea of a challenge is good too. He is only 10, but very good at solving a Rubiks cube so has a good mind for spatial puzzle solving, I think he wanted to get back to playing Sea of thieves so Subcube could only hold his attention for so long... haha. One suggestion (and I could be missing something that already exists in the game as I have only played it a couple of times so far), at the start of the level it tells/shows you what you need to create, however during a longer level you may want to double check what the goal is so it would be nice to be able to show the goal again in case the player forgets. This could also be useful for when a child is playing and they call on a parent to help out midway through the level, it would be good for a parent to see the goal if they missed it at the start. One method would be to press a key to bring up the goal overlay again or have a smaller version of the goal visible in a corner of the screen at all times. Thanks again for a great gift.
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You need to edit the purchase info regarding the steam key as your text show conflicting info at present with the top section showing Steam key offer has ended but lower down on page it still says:
"In order to download this game you must purchase it at or above the minimum price of $1.63 USD. Your purchase comes with a Steam key. You will get access to the following files:"
I uploaded some more steam keys, so they are back. Please send me an email at dizzymindgames@gmail.com in order to send you some keys since you were so helpfull :)
Thanks, will do shortly.
Not sure if you received my email a couple of days ago?
it was in spam folder for some reason, I replied with some keys :)
Thankyou. :)
How do I get the steam key?
Steam keys provided here all activated in one day! I requested for some more, if Valve approves it I will add them here
okay, thanks!
Since there is no dm system in itch.io , and if i put it here probably some random person will claim it, please send me a screenshot with just your profile name at dizzymindgames@gmail.com in order to send you a steam key.
will do
I emailed
Thanks for the offer!
You are welcome :)
Only had a time for a quick look, but this will be played again! Very nice and pleasant design.
Thanks!
I've only had a quick game but liking what I see so far. Reminds me of a cross between the game Edge by mobigames and a form of 3D Tetris. Well done and thankyou. My son is into Rubiks cubes so will likely also enjoy this one.
Thanks you very much, hope your son enjoys it!
He did, he only stopped when it got too hard for him.
Thanks for the feedback! Hmm maybe i should put an easier mode
Maybe a easy mode would good, but the idea of a challenge is good too. He is only 10, but very good at solving a Rubiks cube so has a good mind for spatial puzzle solving, I think he wanted to get back to playing Sea of thieves so Subcube could only hold his attention for so long... haha.
One suggestion (and I could be missing something that already exists in the game as I have only played it a couple of times so far), at the start of the level it tells/shows you what you need to create, however during a longer level you may want to double check what the goal is so it would be nice to be able to show the goal again in case the player forgets. This could also be useful for when a child is playing and they call on a parent to help out midway through the level, it would be good for a parent to see the goal if they missed it at the start. One method would be to press a key to bring up the goal overlay again or have a smaller version of the goal visible in a corner of the screen at all times.
Thanks again for a great gift.
Thanks again for the feedback!